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After going hands-on with PRAGMATA for the first time, it's starting to feel like the perfect blend of quirky Capcom charm ...
From combat that blends puzzle-hacking with third-person shooting mechanics, to a story that feels like a mix between "Event Horizon" and The Last of Us, it's one exciting thrill ride that could be ...
While this latest hands-on session with Pragmata felt familiar, this time Capcom threw in a boss battle.
When Hugh Williams wakes up and discovers a child named Diana, everything seems a bit off. He’s in a full space suit, and ...
Capcom's Pragmata has a new system for shooting mechanics, asking you to do a hacking mini-game before each enemy encounter.
After five years, Pragmata could have been unambitious, but instead, it's a fascinating and innovative sci-fi game with heaps ...
Resident Evil had me hiding, Pragmata made me solve puzzles mid-fight, and Onimusha nearly broke my sword hand. I got my ...
That brings us to Resident Evil Requiem, the latest entry in a series that has spent the better part of a decade reinventing itself. What I played of the ninth mainline game in the long-running ...
Capcom pulls back the curtain on Pragmata's hacking mechanics in a thrilling Gamescom demo. Players must master Hugh and ...
How many third-person shooters have you played that all kind of felt the same? Capcom is trying to break the rules with ...
Games like this represent Capcom at its best: experimental, weird, and willing to break away from the triple-A pac.
Why Pragmata's bot-hacking isn't just a gimmick tacked onto its shooting: it's a unique pacesetter with big potential for ...
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