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Resident Evil had me hiding, Pragmata made me solve puzzles mid-fight, and Onimusha nearly broke my sword hand. I got my ...
While this latest hands-on session with Pragmata felt familiar, this time Capcom threw in a boss battle.
From combat that blends puzzle-hacking with third-person shooting mechanics, to a story that feels like a mix between "Event Horizon" and The Last of Us, it's one exciting thrill ride that could be ...
After going hands-on with PRAGMATA for the first time, it's starting to feel like the perfect blend of quirky Capcom charm ...
Pragmata's hack-and-blast spin on traditional shooting is one of Capcom's most interesting ideas in years, but not everything in its latest demo feels quite so smart.
That brings us to Resident Evil Requiem, the latest entry in a series that has spent the better part of a decade reinventing itself. What I played of the ninth mainline game in the long-running ...
Capcom's Pragmata has a new system for shooting mechanics, asking you to do a hacking mini-game before each enemy encounter.
Capcom reveals Pragmata’s hacking gameplay, creepy android Diana, and new enemies like The Walkers and SectorGuard at ...
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IGN Africa on MSNPragmata Hands-On Preview | gamescom 2025
Pragmata's hack-and-blast spin on traditional shooting is one of Capcom's most interesting ideas in years, but not everything ...
After five years, Pragmata could have been unambitious, but instead, it's a fascinating and innovative sci-fi game with heaps ...
Games like this represent Capcom at its best: experimental, weird, and willing to break away from the triple-A pac.
Why Pragmata's bot-hacking isn't just a gimmick tacked onto its shooting: it's a unique pacesetter with big potential for ...
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